There has been some discussion that the large number of shops near the Bazaar may be causing some performance issues with the server. I'd certainly like to help resolve this issue.
First, I think it would be help to verify that the shops ARE the problem, which means that, at some point when there is a performance issue, we back up the bazaar chunks, and then delete all signs and chests from those chunks. This is hardly ideal, but I think it's necessary to prove the origin of trouble.
Second, if we do show the Bazaar is the trouble, a possible way to improve the situation would be to break up the Bazaar into two areas: my base, and the Bazaar itself. Towny does support having towns with noncontiguous plots, although with the current server configuration, users aren't allowed to create such towns themselves. Nevertheless, I am willing to allow an admin to move my base to another area so that the Bazaar and my base are no longer close together, as long as both my base and the Bazaar retain Towny protections. (Towny prevents mob griefing in the Bazaar, allowing shop keepers to have more freedom with lighting their shops. (And I suppose I can remove the walls from the Bazaar.))
So let's stop complaining and start discussing!
First, I think it would be help to verify that the shops ARE the problem, which means that, at some point when there is a performance issue, we back up the bazaar chunks, and then delete all signs and chests from those chunks. This is hardly ideal, but I think it's necessary to prove the origin of trouble.
Second, if we do show the Bazaar is the trouble, a possible way to improve the situation would be to break up the Bazaar into two areas: my base, and the Bazaar itself. Towny does support having towns with noncontiguous plots, although with the current server configuration, users aren't allowed to create such towns themselves. Nevertheless, I am willing to allow an admin to move my base to another area so that the Bazaar and my base are no longer close together, as long as both my base and the Bazaar retain Towny protections. (Towny prevents mob griefing in the Bazaar, allowing shop keepers to have more freedom with lighting their shops. (And I suppose I can remove the walls from the Bazaar.))
So let's stop complaining and start discussing!