Hello all, I present: the Amnesiac Engine.
I have been working on this for well over a year now.
Currently doing some code rewriting to make the engine run faster.
Amnesiac -- Legend is a game made with my engine, made by myself.
The game is somewhat nearing completion, however I still need to improve upon the story element.
You awake upon an island suspended inside nothingness, not knowing who you are nor why you're here.
All you have is a feeling of loss, and a powerful urge to discover what you have forgotten...
The Amnesiac engine currently can:
+ Work with up to 2048x2048 tiles, and a maximum of roughly 62K of tiles.
+ 256 tile sprites
+ Modify the world based on various triggers. (switches)
+ Up to 16384 boolean "event" flags, which can be modified to 1, 0, or flipped, by switches
+ Display text signs, and image signs.
I will be posting eye candy somewhat soon.
I have been working on this for well over a year now.
Currently doing some code rewriting to make the engine run faster.
Amnesiac -- Legend is a game made with my engine, made by myself.
The game is somewhat nearing completion, however I still need to improve upon the story element.
Quote:
You awake upon an island suspended inside nothingness, not knowing who you are nor why you're here.
All you have is a feeling of loss, and a powerful urge to discover what you have forgotten...
The Amnesiac engine currently can:
+ Work with up to 2048x2048 tiles, and a maximum of roughly 62K of tiles.
+ 256 tile sprites
+ Modify the world based on various triggers. (switches)
+ Up to 16384 boolean "event" flags, which can be modified to 1, 0, or flipped, by switches
+ Display text signs, and image signs.
I will be posting eye candy somewhat soon.