I have started work up on Age of Darkness Revenge, and am currently porting all 25 enemy sprites (16x16) to hex from binary. Before I got the hex 2 sprite prog made, I was going to limit the amount of enemies to about 10, but since hex will allow for smaller sprite sizes, all 25 will be added, and, I might even try to design more.
I also need to know, should I keep the random enemy pic that shows up on the menu, or should I take that off there??
I also need to know, should I keep the random enemy pic that shows up on the menu, or should I take that off there??