Due to overall low activity on Omnimaga,
i have decided to cross-post my thread here as well.
Because i care about you guys,
you will only get here on Cemetech finished and HIGH QUALITY ports.

Let's get started.

PokeMini

PokeMini is originally a PokéMini emulator by JustBurn.
I first ported it to Nspire and then to n2DLib/SDL (Input).
It runs pretty cool, probably my only emu that runs fullspeed on Nspire.

Download it here.

Another World (raw engine)

And here's Another World ported to Nspire using the raw engine.
The screen protection has not been cracked and you need the MS-DOS port for this port.

Download it here.

Super Methane Brothers

Super Methane Brothers is a game similar to Bubble Bobble and it was first released for Amiga by Apache Software Ltd.

Download it here.

That's all for now.
Next time, i'll try to improve Vecx's port and work on crappy pony compilation.

I'm ready to hear your death threats guys.
does this run on grayscale nspires?
tristris389 wrote:
does this run on grayscale nspires?

Most likely not, simply because i don't own one.
PokeMini could work though but if it does, it will probably look wrong but Pokemon mini games are in grayscale format anyways.
ok because i have a grayscale nspire and i was wondering about ram issues.
Hello guys,
i have ported PocketSNES, a SNES emulator based on Snes9x 1.43,
to TI Nspire CX.

PocketSNES

It works pretty well on my Ti Nspire CX without any overclocking,
thanks to the autoframeskipping.
I tried Megaman 7 and even Megaman X3 with its own chip and they work just fine, if not a bit slow. (much like gpsp-nspire actually)
All the other games compatible with Snes9x 1.43 should work as well,
with the exception of some test cartridge.
(if they check the SPU presence, which i removed completely)

It doesn't work on all Ti-Nspire emulators though, even though it DOES work on my own Ti nspire.
Let me know if you have any issues.

You can download it here.
Github repo.
Double post but i feel it is needed.
I did a video of PocketSNES on my TI Nspire CX, to show you how well it runs.
https://www.youtube.com/watch?v=w2EGVom3LCo

I also fixed a bug with saves so if you had any issues with PocketSNES, please re-download it again.
First of all,
PocketSNES got Kerm Martian's Seal of Quality and was approved on Cemetech.
You can download it in the archives.

Next, i ported PicoDrive, a Genesis emulator by notaz, to Ti Nspire CX.
It runs fullspeed on most games with a frameskip of 2. (this time i'm not lying, i calculated it)
You can download it here :
https://github.com/gameblabla/picodrive-nspire/raw/master/platform/nspire/picodrive-nspire.zip

EDIT: Changed download link.
Previous versions had issues on some calc.
If you had any problems with PicoDrive, try this new version again.
  
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