InstCirc has been recoded to take a mere 320 bytes (down from 900bytes)

Please test it out and lemme know any bugs (note, InstCirc v2 doesn't have as many checks as v1, so do try and make sure you are giving it valid number ranges - it shouldn't crash if you don't, but funky stuff may result)

8xp: http://www.kllrnohj.com/z80/instcirc/InstCirc.8xp

Source: http://www.kllrnohj.com/z80/instcirc/InstCirc.zip
S3xy. Running that from DCS or Ion, you could compress it down much further.
Only if I recoded FastCircle to use ionGetPixel or similar (which I don't want to do) - besides, that kinda defeats the point of a basic lib Wink
Kllrnohj wrote:
Only if I recoded FastCircle to use ionGetPixel or similar (which I don't want to do) - besides, that kinda defeats the point of a basic lib Wink
Not if you're going to be using it as a subprogram in another ASM program, which some people might have been using. Smile
if you were using it in another asm program you can just include fastcircle.inc and call fastcircle directly Rolling Eyes
I suppose.... that would make it even smaller, now wouldn't it? Smile
*bump* Heh, I had forgotten to submit this to ticalc.org - but they managed to get it up pretty quick for a change (submitted it yesterday)

http://www.ticalc.org/archives/files/fileinfo/385/38591.html
  
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