I have been heavily considering making an ASM tutorial over the past few months. I finally have the time and motivation for such an endeavor, so I'm going to feel out what the response to it would be. Here are its goals:
1. Current tutorial's don't provide adaquate information for setting up compiler and environment.
2. Provide more information about the components of a basic program. It will provide enough information to make your basic math program to some small graphical programs. I think it's more important for an asm tutorial to cover the very basic stuff, and then for the reader to research advanced stuff in specialized guides.
3. Teach the language with the sole assumption that they have a working knowledge of TIBASIC, knowledge of any other language will not be required.
4. Cover each topic very much in depth and give many examples of how it can be used in programs.
5. Perhaps it can become a group project like the Cemetech Tutorials.
My plan is to post each section of the tutorial as Sticky Posts in the ASM section where they can be criticized and perfected until they are ready for the guide. That way the entire cemetech community can have input. Eventually, I'll compile the topics into the guide.
Now, I need a little help before I start. I want to know what you guys think are the most important topics to cover in an ASM tutorial? I already have a lot in mind, but I'm curious as to what you think.
1. Current tutorial's don't provide adaquate information for setting up compiler and environment.
2. Provide more information about the components of a basic program. It will provide enough information to make your basic math program to some small graphical programs. I think it's more important for an asm tutorial to cover the very basic stuff, and then for the reader to research advanced stuff in specialized guides.
3. Teach the language with the sole assumption that they have a working knowledge of TIBASIC, knowledge of any other language will not be required.
4. Cover each topic very much in depth and give many examples of how it can be used in programs.
5. Perhaps it can become a group project like the Cemetech Tutorials.
My plan is to post each section of the tutorial as Sticky Posts in the ASM section where they can be criticized and perfected until they are ready for the guide. That way the entire cemetech community can have input. Eventually, I'll compile the topics into the guide.
Now, I need a little help before I start. I want to know what you guys think are the most important topics to cover in an ASM tutorial? I already have a lot in mind, but I'm curious as to what you think.