hotmail message wrote:
hello, i noticed that both you and I are working on mmorpg designed calculator games, the features yours has are the features my game is lacking, however, the features mine has are the features yours lacks (with reason, no data wasted-ex:i dont have super huge animations for each attack) If we worked together, (and added my unreleased "scource") we could make the best basic program, pretty much ever.
first off, your probably wondering what my program is, well, i have a website, so check it out http://bonk.bounceme.net. In version 1.0, you can save 20 accounts per calculator, but i thought that was wasteful. Version 1.1, there is only 1, and this version is by far the fastest, but not the prettiest. Version 1.2 has 6 "profiles." With the idea of pokemon, but not as childish in mind, we could have multiplayer battles of 6 on 6 after training individually, and using my "scource" program, we could have online battles.
secondly, your probably wondering what scource is. scource is what id like to call a basic engine. programs are stored in str0 (very few commands are supported, but enough to retreive, and send data, given a little cooperation) whats the advantage of having a program in a string? If can be edited by another basic program. Its not completely developed yet, but if taken to its full potential, online multiplayer could be possible.
Now if i've got you interested in my side of the programming, theres a couple of things i would like from you. Could you write an efficient multiplayer link port component to the program? Perhaps you could create the "story" portion to the program. And, if you see any ways to optimize the program, by all means.
There are a couple of things i really want to try and do. 1:no memory errors, constant memory errors are annoying enough to make you not want to play a game (in mine, there is one about every 1-2 hours, which is not bad) 2:only 1 program if at all possible, no one likes having to do any work to have a game to work on the calculator, idealy it could work, but lazy teengaers will not want to clog up their calculator with confusing files.
If there is any thing you have to say/request to know, please email back asap. I am eagerly awaiting your response, be it good or bad
Thanks a lot,
Brad Dorn
first off, your probably wondering what my program is, well, i have a website, so check it out http://bonk.bounceme.net. In version 1.0, you can save 20 accounts per calculator, but i thought that was wasteful. Version 1.1, there is only 1, and this version is by far the fastest, but not the prettiest. Version 1.2 has 6 "profiles." With the idea of pokemon, but not as childish in mind, we could have multiplayer battles of 6 on 6 after training individually, and using my "scource" program, we could have online battles.
secondly, your probably wondering what scource is. scource is what id like to call a basic engine. programs are stored in str0 (very few commands are supported, but enough to retreive, and send data, given a little cooperation) whats the advantage of having a program in a string? If can be edited by another basic program. Its not completely developed yet, but if taken to its full potential, online multiplayer could be possible.
Now if i've got you interested in my side of the programming, theres a couple of things i would like from you. Could you write an efficient multiplayer link port component to the program? Perhaps you could create the "story" portion to the program. And, if you see any ways to optimize the program, by all means.
There are a couple of things i really want to try and do. 1:no memory errors, constant memory errors are annoying enough to make you not want to play a game (in mine, there is one about every 1-2 hours, which is not bad) 2:only 1 program if at all possible, no one likes having to do any work to have a game to work on the calculator, idealy it could work, but lazy teengaers will not want to clog up their calculator with confusing files.
If there is any thing you have to say/request to know, please email back asap. I am eagerly awaiting your response, be it good or bad
Thanks a lot,
Brad Dorn
I sent him a reply, letting him know that he can sign up to my forums, and I would be willing to help with code and what not, but to take on another project at this point is kind of impossible...