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Delnar_Ersike
Lazy H4xx0r


Active Member


Joined: 24 Dec 2006
Posts: 578

Posted: 27 May 2007 11:52:27 am    Post subject:

Neutral leofox, those maps are awesome! I especially like the one on the right, since the trail is clearly distinguished.
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justusdude


Advanced Member


Joined: 24 May 2006
Posts: 265

Posted: 27 May 2007 12:34:08 pm    Post subject:

I like the second one.
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 27 May 2007 02:49:09 pm    Post subject:

I prefer the second one, since the trail is more distinguishable. I like the new pokemon...Mewtank? Does it have three feet of insulation from incoming short range missiles, too? Razz
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baorder54
Elite


Active Member


Joined: 25 Nov 2006
Posts: 748

Posted: 27 May 2007 02:53:52 pm    Post subject:

I definitely choose the first pic(left) and that is because it is more realistic to the pokemon gold and silver I play. The trails are NOT distinguished in the games(the ones I have played). It is closer to the original.
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justusdude


Advanced Member


Joined: 24 May 2006
Posts: 265

Posted: 27 May 2007 03:07:34 pm    Post subject:

baorder54 wrote:
I definitely choose the first pic(left) and that is because it is more realistic to the pokemon gold and silver I play.  The trails are NOT distinguished in the games(the ones I have played).  It is closer to the original.
[post="105698"]<{POST_SNAPBACK}>[/post]


The gameboy has 4 color grayscale though. So it won't look the same either way.
Gray+White=Visible
White+White=Invisible


Last edited by Guest on 27 May 2007 03:08:39 pm; edited 1 time in total
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baorder54
Elite


Active Member


Joined: 25 Nov 2006
Posts: 748

Posted: 27 May 2007 03:16:44 pm    Post subject:

justusdude wrote:
baorder54 wrote:
I definitely choose the first pic(left) and that is because it is more realistic to the pokemon gold and silver I play.  The trails are NOT distinguished in the games(the ones I have played).  It is closer to the original.
[post="105698"]<{POST_SNAPBACK}>[/post]


The gameboy has 4 color grayscale though. So it won't look the same either way.
Gray+White=Visible
White+White=Invisible
[post="105699"]<{POST_SNAPBACK}>[/post]

Are you saying that you can't see the routes correctly? Because I can see them perfectly. I played on gbc, and that had color. It still looks fine, bordering the routes makes the routes seem skinny, where the left pic, is more proportional to the original.
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justusdude


Advanced Member


Joined: 24 May 2006
Posts: 265

Posted: 27 May 2007 03:20:03 pm    Post subject:

I see them okay. But the second pic is more defined and sharper than having the routes blend in with every other blank space on the map.

Last edited by Guest on 27 May 2007 03:41:30 pm; edited 1 time in total
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 27 May 2007 04:26:30 pm    Post subject:

I can't really say which one I like better. The second one has clear trails, but in the game, like baorder says, the trails aren't really outlined.
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leofox
INF student


Super Elite (Last Title)


Joined: 11 Apr 2004
Posts: 3562

Posted: 27 May 2007 05:45:15 pm    Post subject:

baorder54 wrote:
Are you saying that you can't see the routes correctly?  Because I can see them perfectly.  I played on gbc, and that had color.  It still looks fine, bordering the routes makes the routes seem skinny, where the left pic, is more proportional to the original.
[post="105701"]<{POST_SNAPBACK}>[/post]
Yes, that was my reasoning too. However, it does make it a lot more visible, and also allows for defining the mountaints more.

On a related note, what do people think of Mewtank? I kinda put more work in that than the remake of the town map..
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 27 May 2007 05:49:36 pm    Post subject:

Mewtank... Hmm...
Well, first off, it has an odd name Wink
And the attacks it learns without HMs/TMs kind of... suck.
But it's up to tifreak: Whether he wants to add yet another pokemon, or not.
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vuurrobin


Advanced Member


Joined: 09 Aug 2006
Posts: 428

Posted: 27 May 2007 06:52:16 pm    Post subject:

I really like the right map of leofox, bordering the lines makes them easy to recognise, and you need that with a b/w screen.

as for mewtank, the name reminds me of miltank. the name is weard, but the sprite looks good. but why is his type normal.

I agree with Xphoenix, the attacks he learns with level aren't that good, I think rest is the best of them.

as for tm/hm, he has a LOT of attacking moves for a defending pokemon. attacks like Take Down, Blizzard, Hyper Beam, Dragon Rage, Thunder, Earthquake, psychic and Rock Slide aren't suited for a defending pokemon. attacks like harden and confuse ray are better IMO.

overall, I don't think he does justise for mew and mewtwo, as he is kinda a rippof from mewtwo (just with better defense than attack).

I also don't think tifreak8x should include more pokemon, 151 is more than enough for a basic calc game, and if he is going to include more pokemon, than I don't think it should be fake/fan pokemon.


if tifreak8x is going to include more pokemon, than I vote for lugia since he has ties with articuno, zapdos and moltres, which are already in the game.
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tifreak8x


Elite


Joined: 27 Aug 2005
Posts: 956

Posted: 27 May 2007 07:29:34 pm    Post subject:

Well, I have 165 different attacks written to paper, and given a value and a value that links it to a type of attack, like normal, electric, etc.

Now to just type it in the calc...
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luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 27 May 2007 07:30:49 pm    Post subject:

I agree. I don't like the idea of adding in new pokemon (copyright??) It might make the game seem like a parody, when tifreak8x is trying to make a dead on replica.
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tifreak8x


Elite


Joined: 27 Aug 2005
Posts: 956

Posted: 27 May 2007 09:32:28 pm    Post subject:

Well, I will try to set up a poll for this a lil bit later...

Anywho, some progress, all 165 attack names are now stored on the calc. This will allow me to move forward with a few of the other aspects of the building process Razz
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nitacku


Advanced Member


Joined: 23 Aug 2005
Posts: 408

Posted: 27 May 2007 09:37:58 pm    Post subject:

Wow, that's a ton of info.
How are you storing the data?

A new compression algorithm right? One that puts WinRAR to shame Razz
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tifreak8x


Elite


Joined: 27 Aug 2005
Posts: 956

Posted: 27 May 2007 10:05:37 pm    Post subject:

lol, I wish. :P

The names are being stored in a string, pretty much it... :/
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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 27 May 2007 10:06:39 pm    Post subject:

Would storing it to a gigantic list (1 attack per element, compressed) help, or would that hurt?
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 27 May 2007 10:22:30 pm    Post subject:

That would be a big list...

So do you have each moves' type as well?
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tifreak8x


Elite


Joined: 27 Aug 2005
Posts: 956

Posted: 27 May 2007 10:31:53 pm    Post subject:

Well, each pokemon list (LP1-LP6) has a spot for the cooresponding value to the name of each attack. They also have spots in there for the accuracy and attack strength of each attack, plus PP amount and max, plus element type. Smile
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leofox
INF student


Super Elite (Last Title)


Joined: 11 Apr 2004
Posts: 3562

Posted: 28 May 2007 08:18:32 am    Post subject:

vuurrobin wrote:
I really like the right map of leofox, bordering the lines makes them easy to recognise, and you need that with a b/w screen.

as for mewtank, the name reminds me of miltank. the name is weard, but the sprite looks good. but why is his type normal.

I agree with Xphoenix, the attacks he learns with level aren't that good, I think rest is the best of them.

as for tm/hm, he has a LOT of attacking moves for a defending pokemon. attacks like Take Down, Blizzard, Hyper Beam, Dragon Rage, Thunder, Earthquake, psychic and Rock Slide aren't suited for a defending pokemon. attacks like harden and confuse ray are better IMO.

overall, I don't think he does justise for mew and mewtwo, as he is kinda a rippof from mewtwo (just with better defense than attack).

I also don't think tifreak8x should include more pokemon, 151 is more than enough for a basic calc game, and if he is going to include more pokemon, than I don't think it should be fake/fan pokemon.


if tifreak8x is going to include more pokemon, than I vote for lugia since he has ties with articuno, zapdos and moltres, which are already in the game.
[post="105738"]<{POST_SNAPBACK}>[/post]
I specifically gave Mewtank those attacks because they are defensey. Barrier + Rest = unbeatable. His type is normal because they don't have much weaknesses, and he mostly uses the normal attacks.
As about the TMs, the Mew family has always learned a ton of TMs. He actually learns the same amount as Mewtwo. The reason that most of those are attackey is simple: most TMs are attacks by nature, there are not much defensive moves in there at all. I think that for TMs, Mewtank can learn all the defensive moves. I agree with the Confuse Ray though, that would be good in its standard moveset.

As for it being a rip off of Mewtwo, yes it kinda is. However, the newer pokemon games have always featured a pair of legendaries, similar to eachother but focussing on other aspects. Think Ho-oh <> Lugia, Kyogre <> Groudon (special <> physical here) and Dialga <> Palkia. The first generation games miss a pair like that. The idea behind this was that Red gets Mewtwo and Blue Mewtank in the end (although how exactly is up to tifreak). A calc-exclusive pokemon would be kinda cool imo, even if it's only one.

As for it sucking in battle.. I would NOT want to have this as an opponent. If you thought Snorlax took ages to beat Wink. In that way, it really does justice to Mewtwo, Mewtwo being the uber-sweeper and Mewtank being the uber-tank.
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