Author |
Message |
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 24 Dec 2007 12:47:40 am Post subject: |
|
|
File Name :: Greyscale Tetris!
Author :: cjgone
Category :: Ti-83plus Asm Games
Description ::
Greyscale Tetris for the TI-83+ or 84+ calculator.
View File
Source code included here. It's practically impossible to read, but free source is ftw.
THE FULL GAME HERE:
http://www.ticalc.org/archives/files/fileinfo/406/40646.html
DOWNLOAD AT YOUR OWN RISK.
Other routine that I did not write:
LUT sprite routine.
Most up to date file is below :S
Last edited by Guest on 07 Feb 2008 11:08:19 pm; edited 1 time in total |
|
Back to top |
|
|
TheStorm
Calc Guru
Joined: 17 Apr 2007 Posts: 1233
|
Posted: 27 Dec 2007 10:36:20 am Post subject: |
|
|
Nice work but it just isn't tetris with out the correct dimensions.
Last edited by Guest on 27 Dec 2007 10:36:49 am; edited 1 time in total |
|
Back to top |
|
|
Areign
Newbie
Joined: 27 Jan 2007 Posts: 31
|
Posted: 27 Dec 2007 05:49:33 pm Post subject: |
|
|
suggestion: make the dimensions editable, it looks really cool |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 27 Dec 2007 07:38:54 pm Post subject: |
|
|
Quote: Nice work but it just isn't tetris with out the correct dimensions.
Quote: suggestion: make the dimensions editable, it looks really cool
OOPS. TY, i'm going to implement different dimensions
probably, 10-14.....
Last edited by Guest on 27 Dec 2007 07:42:43 pm; edited 1 time in total |
|
Back to top |
|
|
elfprince13 Retired
Super Elite (Last Title)
Joined: 11 Apr 2005 Posts: 3500
|
Posted: 29 Dec 2007 01:23:08 am Post subject: |
|
|
nice looking game I'll try it out next time I have my calc + cable available |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 30 Dec 2007 03:55:55 am Post subject: |
|
|
Z0mg!!!!
Yes, with an extra 60-90 or something bytes (idk forgot to look), adding to 11,025 bytes (4-5 times the size of ztris, yay!) I HAVE MADE AN OPTION BETWEEN 10 and 14 DIMENSION sizes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Z0mg!!!!
http://www.ticalc.org/archives/files/fileinfo/406/40646.html
Last edited by Guest on 31 Dec 2007 01:58:09 am; edited 1 time in total |
|
Back to top |
|
|
Liazon title goes here
Bandwidth Hog
Joined: 01 Nov 2005 Posts: 2007
|
Posted: 30 Dec 2007 10:51:07 pm Post subject: |
|
|
congrats, now nobody can complain ^^ |
|
Back to top |
|
|
alexrudd pm me if you read this
Bandwidth Hog
Joined: 06 Oct 2004 Posts: 2335
|
Posted: 31 Dec 2007 01:45:26 am Post subject: |
|
|
Argh! Now I can't decide which dimensions to play! I want the old, easy version; this new one is too complicated. |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
|
Back to top |
|
|
baorder54 Elite
Active Member
Joined: 25 Nov 2006 Posts: 748
|
Posted: 31 Dec 2007 02:15:07 am Post subject: |
|
|
Is this you cjgone?
it looks really good, is there a button to instanly send it to the bottom?
Last edited by Guest on 31 Dec 2007 02:15:33 am; edited 1 time in total |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 31 Dec 2007 02:16:33 am Post subject: |
|
|
Not sure what you are referring too, but i've seen that vid. :D
yes, in the game click 2nd.
Last edited by Guest on 08 Jan 2008 06:39:48 pm; edited 1 time in total |
|
Back to top |
|
|
WikiGuru ADOS (Attention deficit... Oh! Shiny!)
Elite
Joined: 15 Sep 2005 Posts: 923
|
Posted: 12 Jan 2008 02:53:18 pm Post subject: |
|
|
haha, how about this one? |
|
Back to top |
|
|
TheStorm
Calc Guru
Joined: 17 Apr 2007 Posts: 1233
|
Posted: 12 Jan 2008 08:31:33 pm Post subject: |
|
|
OK so I finally tried it out and my only issue was the key responsiveness was a little slow so in the higher levels it dropped faster than you could move it. |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 13 Jan 2008 08:36:26 pm Post subject: |
|
|
Quote: OK so I finally tried it out and my only issue was the key responsiveness was a little slow so in the higher levels it dropped faster than you could move it.
<lame>
That's cuz its moving faster. :S It is moving so fast that you can't move the thing before it goes down. :)
</lame>
and *cough* Ztris has a killerly slow key input when i tried it :\
Quote: haha, how about this one?
That was featured like last week.
Last edited by Guest on 13 Jan 2008 08:38:44 pm; edited 1 time in total |
|
Back to top |
|
|
TheStorm
Calc Guru
Joined: 17 Apr 2007 Posts: 1233
|
Posted: 14 Jan 2008 07:55:40 am Post subject: |
|
|
cjgone wrote: Quote: OK so I finally tried it out and my only issue was the key responsiveness was a little slow so in the higher levels it dropped faster than you could move it.
<lame>
That's cuz its moving faster. :S It is moving so fast that you can't move the thing before it goes down. :)
</lame>
and *cough* Ztris has a killerly slow key input when i tried it :\
[post="118787"]<{POST_SNAPBACK}>[/post]
NO that is not the issue when I played it I would press the arrow and it moves almost a full second after you press the arrow. Where as ztris you press the arrow the piece moves. The delay in you game is my only issue with it other than that nice job. |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 14 Jan 2008 08:44:04 pm Post subject: |
|
|
I'm to lazy to do a "Better" leveling thing.. :D
Since, now i'm working on an rpg
Last edited by Guest on 14 Jan 2008 08:44:18 pm; edited 1 time in total |
|
Back to top |
|
|
BatBlaster
Member
Joined: 10 Oct 2007 Posts: 160
|
Posted: 23 Jan 2008 07:00:24 pm Post subject: |
|
|
I can't download it. dumb tilp |
|
Back to top |
|
|
cjgone Aw3s0m3
Active Member
Joined: 24 May 2006 Posts: 693
|
Posted: 24 Jan 2008 12:46:49 am Post subject: |
|
|
Sadly, I did find one glitch under an extremely rare circumstance. .....IT's horriblee...... One pixel in an unnoticable place changes from black to dark grey for some reason which has no effect on the game or anything else. :'(
Meh sauce, I found the code problem, but I think it's so trivial I won't update it. :D
No one cares, but to experience the intesity, clear a row when you have a block on the top corner(2nd square) and when you get the row, a pixel will change from black to dark grey. :ninja:
Last edited by Guest on 24 Jan 2008 12:53:20 am; edited 1 time in total |
|
Back to top |
|
|
|