So back when Axe first came out I decided I would attempt to make a PiCross clone. Well I failed horridly at axe and eventually managed to pick up asm which is what I am now writing this in, so here we go!
So far not to much is done. I have most of my graphics routines done. and 2 of the underlying support routines done.
ToDo list (in no particular order):
Features:
- external levels
- overlay mode
- highscores
Everything else:
-rendering of levels
-code to check for level completion
-code to handle input
-...why am i typing this huge list of things out
Needless to say a lot still needs to be done but were getting some where!
So far not to much is done. I have most of my graphics routines done. and 2 of the underlying support routines done.
ToDo list (in no particular order):
Features:
- external levels
- overlay mode
- highscores
Everything else:
-rendering of levels
-code to check for level completion
-code to handle input
-...why am i typing this huge list of things out
Needless to say a lot still needs to be done but were getting some where!