So, I've been learning Hybrid-BASIC. But, there's one thing I can't figure out: How would you shift a spritemap by one pixel?
The reason is that I'm aspiring of creating a simple Kirby clone. The catch is, I want smooth scrolling effects, not 8-pixel shifts.
Also, how is grayscale acheived in Hybrid?
The reason is that I'm aspiring of creating a simple Kirby clone. The catch is, I want smooth scrolling effects, not 8-pixel shifts.
Also, how is grayscale acheived in Hybrid?