To be honest, I don't know. Probably just add some images (eye candy), etc...
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linkjt9 wrote:
I have a question, what should I put on a GitHub repo so people know about the game?
Source code?
The purpose of a GitHub repository is ideally to host source files and make contributing to projects easier (along with version control), not just general cloud storage. Though there really aren't any rules so I guess do what you want
Program source and a README so people know how to use your program (maybe a screenshot or two in that) is a good structure. Your current repository looks fine, though fleshing out the README with more information on using the program could be a good thing to do.
Ok, thanks, I’ll do the suggested changes kinda soon, as an update, the Lodibg screen is more optimized, and there is a very long intro cutscene. In the works right now is a hanger and achievements, along with making the repo more detailed and bug fixing. Edit: the pause screen is so much faster now, thank you StephenM
Projects: https://github.com/linkjt/TI-Wars
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
Ok, everything is almost ready for v1.1, protons work, they are two shot, the hanger is almost ready, everything looking good, Problems as of now:
Adding in the sprites for the next couple levels
Adding in functionality for the hanger
Adding in the sprites for the next couple levels
Adding in functionality for the hanger
Projects: https://github.com/linkjt/TI-Wars
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
In terms of sprites, I have created a tool to help with that if you want: https://github.com/StephenMortada/Plot-Sprite-Editor
I created the sprite already, the only problem is I am to lazy to copy and paste the sprite I made into the code.
Projects: https://github.com/linkjt/TI-Wars
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
Hi, just thought I would share some of the game images because I haven't actually shown any of what the game looks like.
Projects: https://github.com/linkjt/TI-Wars
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
Yeah, I haven’t started optimizing it yet
Projects: https://github.com/linkjt/TI-Wars
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
I am rather curious as to how you draw fully filled shapes, since I have needed them on a few occasions.
On the drawing of shapes: for the entirety of the cockpit and background, it’s just the saved image, for the enemy starfighters I use point on with -10,10 x and -10,10 y dimensions
On the FPS: I use the recall pic function, so it’s a bit flickery, but it does run quite fast I’d have to actually calculate the FPS though.
On the FPS: I use the recall pic function, so it’s a bit flickery, but it does run quite fast I’d have to actually calculate the FPS though.
Projects: https://github.com/linkjt/TI-Wars
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
You've Gyat to be kidding me, There are 000000000000000 types of people in this world: those that understand unary and those that are sane
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