also, Li-ions can be charged at any level a tad bit easier than other battery types (especially NiCd).
Well, I got the ones I have for free from my brother. He used them for an old MP3 player that broke.
Liazon wrote:
no offense Kerm, but atm, it seems that most new games are nostub C programs. If you could right a TSR shell/kernel that had so much more to offer than PreOS and other shells, and continued updating, I think people would start considering using the shell.
It just seems to me that on 68ks it's easier to do nostub. I don't have a clue how to make an app, a TSR, or at the very least a kernal dependent program
It just seems to me that on 68ks it's easier to do nostub. I don't have a clue how to make an app, a TSR, or at the very least a kernal dependent program
This is because it's easy to include libs in the code instead of using shells. Requiring shells hurt usage by A LOT on the 68k calcs. TSRs are hard, but it's possible to do. There are a few tutorials out on those. Either way, shells and kernels are completely useless on the 68k calcs. Maybe a nice, fluid GUI for searching the programs on the calc, but that's about all a 'shell' should do on the 68k.
Making a kernel program is as easy as checking the box in the compliation options too in TIGCC.
Visit my site at http://nerdyproductions.sobertillnoon.com
PokéGen on Sourceforge:
http://www.sourceforge.net/projects/pokegen
ticalc profile
PokéGen on Sourceforge:
http://www.sourceforge.net/projects/pokegen
ticalc profile
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